Open Source game programming: Godot & LibGDX | Simon Dalvai
Follow Simon Dalvai presenting the most used Open Source Software packages to create games: LibGDX and Godot. With LibGDX the whole game is coded in Java, compared to Godot, which brings a full Engine with a rich feature editor to make even complex animations quite simple. Together we will have a look a the core abilities of both software packages, to then discuss the benefits of open software to gamify fields like tourism as well as other fields like education.
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